Todd M. Abramovitz (CCBC)
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Courses

courses:

ARTD 110 Two Dimensional Design:
Explores the elements and principles of design as applied to visual communication. Traditional and digital media are introduced as students work through a variety of visual design projects. Concept development and creativity are emphasized. This course is designed to prepare students for intermediate-level visual arts courses in both transfer and career programs in art, design, and interactive media.

ARTD 112 Color Theory: 
explores the physical characteristics and psychological effects of color through exercises in various design applications. Emphasis is placed on the investigation of color effects that are used in the applied and fine arts. This course is designed to prepare students for intermediate-level visual arts courses in both transfer and career programs in art, design, and interactive media.

image by Stephen Hessenhour ARTD 116 Digital Imaging:
Develops the skills required for creating, manipulating, and publishing digital images for both print and interactive media; includes exposure to software such as Adobe Photoshop®, and vector/draw programs, such as Adobe Illustrator® to develop technical and creative processes. 3 credits; 2 lecture hours per week; 2 (3/Fall 13) laboratory hours per week Prerequisite: ARTS 131 (ARTD 110) or permission of program coordinator.


Image created in Digital Drawing & Painting by: Stephen Hessenauer


ARTD 140 Computer Illustration I:
builds upon the skills learned in CGVC 121 and introduces advanced vector drawing techniques; explores concepts involved in producing successful complex vector illustrations; challenges students to produce strong and creative solutions for a variety of design problems; encourages students to explore and develop a personal style of illustration.. 3 credits; 2 lecture hours per week; 2 laboratory hours per week Prerequisite: ARTS 132 (ARTD 111) or permission of program coordinator.


ARTD 148 Digital Video
explores basic video design elements as students use Audio and Video software to create non linear video productions that incorporate graphic media. Students plan and implement video shoots that use sound video production theory and a variety of cinematography techniques as they deliver the projects in a variety of formats. Emphasis is placed on originality and creativity. 3 credits; 2 lecture hours per week; 3 laboratory hours per week



ARTD 233 Computer Illustration II:
builds upon the skills learned in CGVC 121 and introduces advanced vector drawing techniques; explores concepts involved in producing successful complex vector illustrations; challenges students to produce strong and creative solutions for a variety of design problems; encourages students to explore and develop a personal style of illustration.. 3 credits; 2 lecture hours per week; 2 (3/Fall 13) laboratory hours per week Prerequisite: CGVC 121 (ARTD 140) or permission of program coordinator.